Small Town: Kto̠ Zbël Vrët

Kto̠ Zbël Vrët

Kto̠ Zbël Vrët
Example Wood Elven architecture.
StateFederation of Alveria
ProvenceQěvrìlæh District
RegionKûgû Obû Fields
Founded890
Community LeaderAdministrator Trthëga Wuzirvi
Area4 km2 (1 mi2)
Average Yearly Temp16°C (60°F)
Average Elevation2604 m (8543 ft)
Average Yearly Precipitation225 cm/y (88 in/y)
Population950
Population Density237 people per km2 (950 people per mi2)
Town AuraMysticism
Naming
Native nameKto̠ Zbël Vrët
Pronunciation/kto̠/ /zbɛl/
Direct Translation[thin (narrow)] [lap]
Translation[Not Yet Translated]

Kto̠ Zbël Vrët (/kto̠/ /zbɛl/ [thin (narrow)] [lap]) is a subtropical Small Town located in the Qěvrìlæh District of the Federation of Alveria.

The name Kto̠ Zbël Vrët is derived from the Wood Elvish language, as Kto̠ Zbël Vrët was founded by Glêm Ghibulduc, who was culturaly Wood Elven.

Climate

Kto̠ Zbël Vrët has a yearly average temperature of 16°C (60°F), with its average temperature during the summer being a pleasant 22°C (71°F) and its average temperature during the winter being a cold 10°C (50°F). Kto̠ Zbël Vrët receives an average of 225 cm/y (88 in/y) of precipitation, most of which comes in the form of rain during the summer. Kto̠ Zbël Vrët covers an area of nearly 4 km2 (1 mi2), and an average elevation of 2604 m (8543 ft) above sea level.

Overview

Kto̠ Zbël Vrët was founded durring the late 10th century, by Glêm Ghibulduc. The establishment of Kto̠ Zbël Vrët was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Glêm Ghibulduc struck deals with nearby nations and communities to establish Kto̠ Zbël Vrët as a prison colony.

Kto̠ Zbël Vrët was built using the conventions of Wood Elven durring the late 10th century. Naturaly, all settlmentss have their own look to them, and Kto̠ Zbël Vrët is no diffrent. The town's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Kto̠ Zbël Vrët is buildings are grouped arround an odd layout of crampt cobblestone streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The town lacks any defencive features, though certainly constructing even a simple fence or digging a ditch is at the forefront of the 's mind. At least, one would hope so.

A look around Kto̠ Zbël Vrët makes it abundantly clear the town suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had. Everyone quietly goes about their daily business not looking anyone in the eye.

Civic Infrastructure

Kto̠ Zbël Vrët has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kto̠ Zbël Vrët.

Kto̠ Zbël Vrët has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Kto̠ Zbël Vrët has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Kto̠ Zbël Vrët has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kto̠ Zbël Vrët has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kto̠ Zbël Vrët's public wards, blessings, and other arcane systems.

Kto̠ Zbël Vrët possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Kto̠ Zbël Vrët has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Kto̠ Zbël Vrët has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Kto̠ Zbël Vrët has a long tradition of martial expertise. This may be a crisply-organized history of skilled native levies, or it may be a natural belligerence in the people that leaves them familiar with bloodshed. While their neighbors and liege doubtless respect their talents, this very aptitude might make them more willing to turn to steel than prudence would advise.

Kto̠ Zbël Vrët's bank was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.

In Kto̠ Zbël Vrët there is always just enough rain to be annoying.

The Living Topiary near Kto̠ Zbël Vrët are known to be more aggressive than normal.

Kto̠ Zbël Vrët's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves bloodletting to channel Summoning energies of tier 3 via speaking in tongues.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 2
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 2
    • Farmland: 3800 m2
    • Cattle and Similar Creatures: 237
    • Poultry: 2850
    • Swine: 190
    • Sheep: 9
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 95

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 5
  • Glassworkers: 3
  • Gunsmiths: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 1
  • Scalemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 4
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 6
  • Barbers: 4
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 1
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 4
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 2
  • Nursery Maids: 1
  • Pastrycooks: 2
  • Restaurateur: 3
  • Tavern Keepers: 3

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 1
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Educators: 2
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 7
  • Monks, Monastic: 3
  • Monks, Civic: 2
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 4
  • Spinners: 2
  • Tinker: 1
  • Weaver: 2

Artists

  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Musicians: 2
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 3
  • Millers: 1
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

269 of Kto̠ Zbël Vrët's population work within a Foundational Occupation.

634 of Kto̠ Zbël Vrët's population do not work in a formal occupation, but do contribute to the local economy. 47 (5%) are noncontributers.

Points of Interest

Due to a magical anomaly, Kto̠ Zbël Vrët is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

In time immemorial, reportedly some time during the late 2nd century the Kami blessed the town with wealth for a year and a day. One of Kto̠ Zbël Vrët's local festivals commemorates this miracle.

History